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Selling Software in the Retail Market Going Retail

Selling Software in the Retail Market
Many developers hesitate to make the jump from "electronic" business to "retail" business. What many do not realize is that the transition, at least initially, can be done gradually. For example, developers can offer on-demand media through a third party, without the up-front costs that are typically associated with retail packaging. After offering a media option, retail is the next logical step for many software developers.

Software developers will often work with publishers in order to "go retail". The publishers may have a specific expertise in a given region, or they may fund the packaging and have already-existing distribution channels for packaged software. Using a publisher reduces the expense to the software developer, as the publisher typically covers the initial costs. The publisher absorbs the expenses and up-front costs for the packaging, thus reducing the financial risk to the software developer. The downside to using a publisher is that the developer then needs to share the wealth -- publishers can take as little as 50% of the revenue, or as much as 90% of the revenue. Developers of more-established products are often able to negotiate lower percentages, while developers of lesser-known products tend to have less negotiation power because it is riskier for the publisher to take on the unknown products.

Success in "retail" depends on a few critical factors:

1. Demand Must Exist For Your Product

The most successful retail applications have brand recognition and industry demand. The more established an application, the better the chances of success in the retail channel.

2. Packaging Matters

Selling retail software is all about curb appeal. The wrapper, the graphics, and the packaging all play a role in whether the software will sell or not. Appealing software packaging that distinguishes one product from a competitor can mean the difference between success and failure in the retail marketplace.

3. It Will Cost Money To Enter Retail

No matter how you slice it, entering the retail market will cost money.

4. Bug Free

Prior to going retail, the software should be fully tested in a variety of situations. Retail is all about quantity. An "update" release that contains a bug fix, which requires the packaging to be re-printed or the media to be reproduced, is going to cut deeply into any profit margins. Software should be fully tested before going into retail production.

5. Localization

Some of the most successful retail applications are localized and translated into the language common in a specific region. Marketing in retail is very similar to online marketing. Marketing is about perception, and not always rooted in reality. Creating an appealing product that with attractive packaging is only the beginning to selling software in the retail market.

Related Articles:
What are Resellers?
What are OEMs?
What are Software Publishers?
What are Affiliates?

 

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